Zeno Clash Review

Zeno Clash

Every once in a while something so original and unique rolls around that it can’t be ignored. Zeno Clash—developed and published by Chilean game developer ACE Team—is not only singular in style, but also eccentric and bizarre, my favorite flavor of originality. The world in which the game takes place, Zenozoik, is hard to compare to anything else out there. While comparisons fail to capture the spirit of game: it’s similar to the visual aesthetic of Dave Mckean, the architectural design of Antoni Gaudí, and the raw brutality of God Hand blended together. The result is an impressive, creative, and extraordinary experience that feels nothing like anything I’ve played before.

Rise and Fall of Yu Suzuki

I just realized I should probably be logging my articles here. For now I’ll start with today’s feature, The Rise and Fall of Yu Suzuki. I’ll start working on previous ones next.

Yu Suzuki

Yu Suzuki is a father of videogames. His works have influenced the industry above and beyond almost all others. Yet it was announced earlier this week that Sega has “retired” Mr. Suzuki from his R&D creative officer position. This position was already small enough that last year Sega of America CEO Simon Jeffrey wasn’t sure Yu Suzuki still worked for SEGA. Now his title is manager of the R&D department for Sega’s AM Plus division only. But is he really “retired,” or just not as involved with the company anymore?

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