E3 2009: Left 4 Dead 2

E3 2009 Left 4 Dead 2, L4D2

“Someone should really turn off that alarm,” a Valve rep says calmly from somewhere behind me. Our team had searched every inch of this area, but someone triggered an alarm that we couldn’t find. I’d never once played with any of the other three people in my team, and we were communicating well, but that damned alarm kept going off. The third, or possibly fourth, wave of zombies crashed up against the three of us still left alive leaving our weapons and health low, our morale lower. Then I notice something from the top of the scaffolding that appears to be a control panel of sorts.

E3 2009: Astro Boy

E3 2009 Astro Boy Three

Licensed games are generally the stuff that core gamers avoid. Shoddy production, poor decisions, lack of understanding, and attempting to appeal to a broad range of audiences usually leaves us core gamers a bit out in the cold. Strangely enough, High Voltage Software is developing one of the few licensed games coming out worth looking at. Based on the movie coming out this October, Astro Boy for the Wii, PS2, PS3, and DS, is shaping up to possibly something more than just another licensed title.

E3 2009 Day 3

E3 2009 Day 3 Three

Dead To Rights Retribution
Soul Calibur PSP
Tekken 6
Katamari Forever
Brink
Wet
Fallout 3: Point Lookout
Brutal Legends
The Agency
Crime Craft
Sin and Punishment 2
Wii Sports Resort
Cave Story
Flipnote Studio
New Super Mario Brothers Wii

E3 2009 Day 2

E3 2009 Day 2 Two

Pixel Junk Shooter
Fat Princess
Trash Panic
Afrika
Harvest Moon
Squishy Tank
Shiren The Wanderer
Neo Steam
Tatsunoko vs Capcom
Undead Knight
Half-Minute Hero
Fragile

E3 2009 Day 1

E3 2009 Day 1 One

Since these are more like daily wrap-ups, I’ll just list the games covered:
Left 4 Dead 2
IL 2 Sturmovik: Birds of Prey
Astro Boy

Holy Invasion of Privacy Badman Preview

Holy Invasion of Privacy Badman

When I first heard about Holy Invasion of Privacy Badman I though it would be on the slower side. More strategy, less action, kind of like the games it’s mocking. After getting some hands on time with the preview build I have to say that the game is, happily, very quickly paced and much more unique than I expected.

E3 2009

Here I am, in LA staying with my friend Heather Campbell (who also writes for Play, but is better at it than I).

If anyone actually reads this  blog anymore and is also in LA you should email me at shapermcATgmailDOTcom and we should hang out.

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