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<channel>
	<title>Work and Play</title>
	<link>http://www.shapermc.com</link>
	<description>Matthew Williamson Rides Alone</description>
	<pubDate>Thu, 18 Jun 2009 20:58:23 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3</generator>
	<language>en</language>
			<item>
		<title>E3 2009: Left 4 Dead 2</title>
		<link>http://www.shapermc.com/2009/06/18/e3-2009-left-4-dead-2/</link>
		<comments>http://www.shapermc.com/2009/06/18/e3-2009-left-4-dead-2/#comments</comments>
		<pubDate>Thu, 18 Jun 2009 20:58:23 +0000</pubDate>
		<dc:creator>Matthew Williamson</dc:creator>
		
		<category><![CDATA[Play]]></category>

		<guid isPermaLink="false">http://www.shapermc.com/2009/06/18/e3-2009-left-4-dead-2/</guid>
		<description><![CDATA[
&#8220;Someone should really turn off that alarm,&#8221; a Valve rep says calmly from somewhere behind me. Our team had searched every inch of this area, but someone triggered an alarm that we couldn’t find. I’d never once played with any of the other three people in my team, and we were communicating well, but that [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><a href="http://www.playmagazine.com/index.php?fuseaction=SiteMain.Content&amp;contentid=1739" target="_blank"><img src="http://www.shapermc.com/wp-content/uploads/2009/06/l4d2playfront_sm.jpg" alt="E3 2009 Left 4 Dead 2, L4D2" style="float: none" border="1" hspace="5" vspace="5" /></a></p>
<p><a href="http://www.playmagazine.com/index.php?fuseaction=SiteMain.Content&amp;contentid=1739" target="_blank">&#8220;Someone should really turn off that alarm,&#8221; a Valve rep says calmly from somewhere behind me. Our team had searched every inch of this area, but someone triggered an alarm that we couldn’t find. I’d never once played with any of the other three people in my team, and we were communicating well, but that damned alarm kept going off. The third, or possibly fourth, wave of zombies crashed up against the three of us still left alive leaving our weapons and health low, our morale lower. Then I notice something from the top of the scaffolding that appears to be a control panel of sorts.</a></p>
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		</item>
		<item>
		<title>E3 2009: Astro Boy</title>
		<link>http://www.shapermc.com/2009/06/18/e3-2009-astro-boy/</link>
		<comments>http://www.shapermc.com/2009/06/18/e3-2009-astro-boy/#comments</comments>
		<pubDate>Thu, 18 Jun 2009 20:55:54 +0000</pubDate>
		<dc:creator>Matthew Williamson</dc:creator>
		
		<category><![CDATA[Work]]></category>

		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://www.shapermc.com/2009/06/18/e3-2009-astro-boy/</guid>
		<description><![CDATA[
Licensed games are generally the stuff that core gamers avoid. Shoddy production, poor decisions, lack of understanding, and attempting to appeal to a broad range of audiences usually leaves us core gamers a bit out in the cold. Strangely enough, High Voltage Software is developing one of the few licensed games coming out worth looking [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><a href="http://www.playmagazine.com/index.php?fuseaction=SiteMain.Content&amp;contentid=1736" target="_blank"><img src="http://www.shapermc.com/wp-content/uploads/2009/06/astroplayfront_sm.jpg" alt="E3 2009 Astro Boy Three" style="float: none" border="1" hspace="5" vspace="5" /></a></p>
<p><a href="http://www.playmagazine.com/index.php?fuseaction=SiteMain.Content&amp;contentid=1736" target="_blank">Licensed games are generally the stuff that core gamers avoid. Shoddy production, poor decisions, lack of understanding, and attempting to appeal to a broad range of audiences usually leaves us core gamers a bit out in the cold. Strangely enough, High Voltage Software is developing one of the few licensed games coming out worth looking at. Based on the movie coming out this October, Astro Boy for the Wii, PS2, PS3, and DS, is shaping up to possibly something more than just another licensed title. </a></p>
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		</item>
		<item>
		<title>E3 2009 Day 3</title>
		<link>http://www.shapermc.com/2009/06/09/e3-2009-day-3/</link>
		<comments>http://www.shapermc.com/2009/06/09/e3-2009-day-3/#comments</comments>
		<pubDate>Wed, 10 Jun 2009 05:19:59 +0000</pubDate>
		<dc:creator>Matthew Williamson</dc:creator>
		
		<category><![CDATA[Play]]></category>

		<guid isPermaLink="false">http://www.shapermc.com/2009/06/09/e3-2009-day-3/</guid>
		<description><![CDATA[
Dead To Rights Retribution
Soul Calibur PSP
Tekken 6
Katamari Forever
Brink
Wet
Fallout 3: Point Lookout
Brutal Legends
The Agency
Crime Craft
Sin and Punishment 2
Wii Sports Resort
Cave Story
Flipnote Studio
New Super Mario Brothers Wii

]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><a href="http://www.playmagazine.com/?fuseaction=SiteMain.Content&amp;contentid=1729" target="_blank"><img src="http://www.shapermc.com/wp-content/uploads/2009/06/day3e3_sm.jpg" alt="E3 2009 Day 3 Three" style="float: none" border="1" hspace="5" vspace="5" /></a></p>
<p><a href="http://www.playmagazine.com/?fuseaction=SiteMain.Content&amp;contentid=1729" target="_blank">Dead To Rights Retribution<br />
Soul Calibur PSP<br />
Tekken 6<br />
Katamari Forever<br />
Brink<br />
Wet<br />
Fallout 3: Point Lookout<br />
Brutal Legends<br />
The Agency<br />
Crime Craft<br />
Sin and Punishment 2<br />
Wii Sports Resort<br />
Cave Story<br />
Flipnote Studio<br />
New Super Mario Brothers Wii<br />
</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>E3 2009 Day 2</title>
		<link>http://www.shapermc.com/2009/06/09/e3-2009-day-2/</link>
		<comments>http://www.shapermc.com/2009/06/09/e3-2009-day-2/#comments</comments>
		<pubDate>Wed, 10 Jun 2009 05:03:38 +0000</pubDate>
		<dc:creator>Matthew Williamson</dc:creator>
		
		<category><![CDATA[Play]]></category>

		<guid isPermaLink="false">http://www.shapermc.com/2009/06/09/e3-2009-day-2/</guid>
		<description><![CDATA[
Pixel Junk Shooter
Fat Princess
Trash Panic
Afrika
Harvest Moon
Squishy Tank
Shiren The Wanderer
Neo Steam
Tatsunoko vs Capcom
Undead Knight
Half-Minute Hero
Fragile

]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><a href="http://www.playmagazine.com/?fuseaction=SiteMain.Content&amp;contentid=1728" target="_blank"><img src="http://www.shapermc.com/wp-content/uploads/2009/06/day2e3_sm.jpg" alt="E3 2009 Day 2 Two" style="float: none" border="1" hspace="5" vspace="5" /></a></p>
<p><a href="http://www.playmagazine.com/?fuseaction=SiteMain.Content&amp;contentid=1728" target="_blank">Pixel Junk Shooter<br />
Fat Princess<br />
Trash Panic<br />
Afrika<br />
Harvest Moon<br />
Squishy Tank<br />
Shiren The Wanderer<br />
Neo Steam<br />
Tatsunoko vs Capcom<br />
Undead Knight<br />
Half-Minute Hero<br />
Fragile<br />
</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>E3 2009 Day 1</title>
		<link>http://www.shapermc.com/2009/06/09/e3-2009-day-1/</link>
		<comments>http://www.shapermc.com/2009/06/09/e3-2009-day-1/#comments</comments>
		<pubDate>Wed, 10 Jun 2009 04:54:09 +0000</pubDate>
		<dc:creator>Matthew Williamson</dc:creator>
		
		<category><![CDATA[Work]]></category>

		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://www.shapermc.com/2009/06/09/e3-2009-day-1/</guid>
		<description><![CDATA[
Since these are more like daily wrap-ups, I&#8217;ll just list the games covered:
Left 4 Dead 2
IL 2 Sturmovik: Birds of Prey
Astro Boy
]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><a href="http://www.playmagazine.com/?fuseaction=SiteMain.Content&amp;contentid=1727" target="_blank"><img src="http://www.shapermc.com/wp-content/uploads/2009/06/day1e3_sm.jpg" alt="E3 2009 Day 1 One" style="float: none" border="1" hspace="5" vspace="5" /></a></p>
<p><a href="http://www.playmagazine.com/?fuseaction=SiteMain.Content&amp;contentid=1727" target="_blank">Since these are more like daily wrap-ups, I&#8217;ll just list the games covered:<br />
Left 4 Dead 2<br />
IL 2 Sturmovik: Birds of Prey<br />
Astro Boy</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Holy Invasion of Privacy Badman Preview</title>
		<link>http://www.shapermc.com/2009/06/03/holy-invasion-of-privacy-badman-preview/</link>
		<comments>http://www.shapermc.com/2009/06/03/holy-invasion-of-privacy-badman-preview/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 04:05:40 +0000</pubDate>
		<dc:creator>Matthew Williamson</dc:creator>
		
		<category><![CDATA[Play]]></category>

		<guid isPermaLink="false">http://www.shapermc.com/2009/06/03/holy-invasion-of-privacy-badman-preview/</guid>
		<description><![CDATA[
When I first heard about Holy Invasion of Privacy Badman I though it would be on the slower side. More strategy, less action, kind of like the games it’s mocking. After getting some hands on time with the preview build I have to say that the game is, happily, very quickly paced and much more [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><a href="http://www.playmagazine.com/?fuseaction=SiteMain.Content&amp;contentid=1725" target="_blank"><img src="http://www.shapermc.com/wp-content/uploads/2009/06/holybadman.jpg" alt="Holy Invasion of Privacy Badman" style="float: none" border="1" hspace="5" vspace="5" /></a></p>
<p><a href="http://www.playmagazine.com/?fuseaction=SiteMain.Content&amp;contentid=1725" target="_blank">When I first heard about<em> Holy Invasion of Privacy Badman</em> I though it would be on the slower side. More strategy, less action, kind of like the games it’s mocking. After getting some hands on time with the preview build I have to say that the game is, happily, very quickly paced and much more unique than I expected.</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>E3 2009</title>
		<link>http://www.shapermc.com/2009/06/01/e3-2009/</link>
		<comments>http://www.shapermc.com/2009/06/01/e3-2009/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 01:31:48 +0000</pubDate>
		<dc:creator>Matthew Williamson</dc:creator>
		
		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://www.shapermc.com/2009/06/01/e3-2009/</guid>
		<description><![CDATA[Here I am, in LA staying with my friend Heather Campbell (who also writes for Play, but is better at it than I).
If anyone actually reads this  blog anymore and is also in LA you should email me at shapermcATgmailDOTcom and we should hang out.
]]></description>
			<content:encoded><![CDATA[<p>Here I am, in LA staying with my friend Heather Campbell (who also writes for Play, but is better at it than I).</p>
<p>If anyone actually reads this  blog anymore and is also in LA you should email me at shapermcATgmailDOTcom and we should hang out.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>The Fate of Alan Wake</title>
		<link>http://www.shapermc.com/2009/05/22/the-fate-of-alan-wake/</link>
		<comments>http://www.shapermc.com/2009/05/22/the-fate-of-alan-wake/#comments</comments>
		<pubDate>Fri, 22 May 2009 18:39:36 +0000</pubDate>
		<dc:creator>Matthew Williamson</dc:creator>
		
		<category><![CDATA[Play]]></category>

		<guid isPermaLink="false">http://www.shapermc.com/2009/05/22/the-fate-of-alan-wake/</guid>
		<description><![CDATA[
&#8220;When it’s done.&#8221; Lasse Seppänen, the producer for Alan Wake, has been saying that since the game was announced. Many of us have seen this language before; sometimes resulting in a fantastic but long awaited game, yet others faded away never to be heard from again. Now that the legendary when-it’s-done game—Duke Nukem Forever— is [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><a href="http://www.playmagazine.com/?fuseaction=SiteMain.Content&amp;contentid=1713" target="_blank"><img src="http://www.shapermc.com/wp-content/uploads/2009/05/awakeplaysm.jpg" alt="Alan Wake" style="float: none" border="1" hspace="5" vspace="5" /></a></p>
<p><a href="http://www.playmagazine.com/?fuseaction=SiteMain.Content&amp;contentid=1713" target="_blank">&#8220;When it’s done.&#8221; Lasse Seppänen, the producer for <em>Alan Wake</em>, has been saying that since the game was announced. Many of us have seen this language before; sometimes resulting in a fantastic but long awaited game, yet others faded away never to be heard from again. Now that the legendary when-it’s-done game—<em>Duke Nukem Forever</em>— is looking like it may have finally been laid to rest, the time is ripe to look at other titles that could fall into a sinkhole of vaporware.</a></p>
<p>I got a chance to do some interesting digging into the history of <em>Alan Wake</em> to find out what is currently know about the game. While I didn&#8217;t pick the bullet-pointed format I feel that it actually worked out for this piece.</p>
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		<item>
		<title>Summer Study Schedule</title>
		<link>http://www.shapermc.com/2009/05/20/summer-study-schedule/</link>
		<comments>http://www.shapermc.com/2009/05/20/summer-study-schedule/#comments</comments>
		<pubDate>Wed, 20 May 2009 23:33:39 +0000</pubDate>
		<dc:creator>Matthew Williamson</dc:creator>
		
		<category><![CDATA[Philosophy]]></category>

		<category><![CDATA[Writing and Musing]]></category>

		<guid isPermaLink="false">http://www.shapermc.com/2009/05/20/summer-study-schedule/</guid>
		<description><![CDATA[So I finished my second semester at college, woohoo. I did pretty well, and even pulled my D in math up to a B. I&#8230; don&#8217;t have much to say about being back in school strangely enough. It&#8217;s a fantastic opportunity that I&#8217;m thankful to have, but when I think about what to say about [...]]]></description>
			<content:encoded><![CDATA[<p>So I finished my second semester at college, woohoo. I did pretty well, and even pulled my D in math up to a B. I&#8230; don&#8217;t have much to say about being back in school strangely enough. It&#8217;s a fantastic opportunity that I&#8217;m thankful to have, but when I think about what to say about my experience I don&#8217;t have much to offer.</p>
<p>Anyways, since I&#8217;m not taking any summer classes I&#8217;ve decided to get myself prepped for next semester with some study. There are two classes I plan to study for specifically for next semester: Philosophy and Japanese. Philosophy is really something I&#8217;ve looked forward to for a while now. Last semester I picked up Aristotle&#8217;s <em>Poetics</em>, and while I started to read it I haven&#8217;t had much spare time to finish it. I&#8217;m not worried that I&#8217;m going to do poorly in this class or anything, but I have had this university-level-course-in-a-box thing called <em><a href="http://search.barnesandnoble.com/The-Birth-of-Western-Philosophy/Aryeh-Kosman/e/9780760750049">The Birth of Western Philosophy: Plato and Aristotle</a>,</em> and I kind of feel like if I don&#8217;t use it now I won&#8217;t have a need to after next semseter. I broke down the lecture and reading schedule for it and if I do two a week I should be able to get the &#8220;course&#8221; done in seven weeks, at which point I plan to finish reading <em>Poetics</em>.</p>
<p>Japanese, on the other hand, is freaking me the hell out. It took me five years of Latin classes to finish up Latin 2 in high school (6th grade through my Junior year). I&#8217;m terrible with foreign languages. My degree program for UIC requires four semesters of a foreign language. Japanese is the foreign language I&#8217;m most familiar with, and also the one that would help me in my career the most. So, for lack of another language option that interested me (French was my back-up) I&#8217;ve bit the bullet and registered for Japanese. So that I feel as comfortable as I can going into next semester I picked up that crappy looking <em><a href="http://en.wikipedia.org/wiki/My_Japanese_Coach">My Japanese Coach</a></em> DS <s>game</s> app. Hopefully it will prepare me enough to get the edge I&#8217;ll need to pass the class. As a long term goal for my Japanese study, I hope to be able to watch a Kurosawa film without subtitles. If I do well enough that will be my treat in about two years.</p>
<p>I also plan on doing a bit of reading I have backed up:</p>
<p><em>Beneath the Wheel</em> - Hermann Hesse (Mostly done, but I ran out of time before finals to finish it)<br />
<em>The Waste Land Prufrock and Other Observations</em> - T.S. Eliot<br />
<em>Poetics </em>- Aristotle<br />
<em>Trigger Happy</em> - Steven Poole (read it a few years ago, but want to read it again)<br />
At least one play by - Shakespeare (I&#8217;ve read a few, but have been meaning to read more)</p>
<p>I also will hopefully get Issue 9 of The Gamer&#8217;s Quarter finished so that I can be done with that project. Not that I&#8217;m eager to kill it, just that I feel like I&#8217;ve let a lot of people down taking this long to release it. I also want to make some  progress on a writing project I&#8217;ve been mulling over for about a year now that goes back even further. I&#8217;ll talk about that more if anything happens with it.</p>
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		<item>
		<title>Now My PS3 and Remote Can Live in Harmony</title>
		<link>http://www.shapermc.com/2009/05/12/now-my-ps3-and-remote-can-live-in-harmony/</link>
		<comments>http://www.shapermc.com/2009/05/12/now-my-ps3-and-remote-can-live-in-harmony/#comments</comments>
		<pubDate>Tue, 12 May 2009 19:10:21 +0000</pubDate>
		<dc:creator>Matthew Williamson</dc:creator>
		
		<category><![CDATA[Play]]></category>

		<guid isPermaLink="false">http://www.shapermc.com/2009/05/12/now-my-ps3-and-remote-can-live-in-harmony/</guid>
		<description><![CDATA[
I have one of those really snazzy Logitech Harmony remotes to control my laundry list of electronics. This was the perfect solution for using a different brand TV, A/V Receiver, DVD player, and myriad of game consoles. With the new generation of systems came Sony&#8217;s assinine idea of using only blue tooth remotes for controlling [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.shapermc.com/wp-content/uploads/2009/05/logips3.jpg" alt="PS3 Harmony Adapter" style="float: none" border="1" hspace="5" vspace="5" /></p>
<p>I have one of those really snazzy Logitech Harmony remotes to control my laundry list of electronics. This was the perfect solution for using a different brand TV, A/V Receiver, DVD player, and myriad of game consoles. With the new generation of systems came Sony&#8217;s assinine idea of using only blue tooth remotes for controlling the system. The result is <a href="http://www.playmagazine.com/?fuseaction=SiteMain.Content&amp;contentid=1633" title="Play PS3 Remote review" target="_blank">a mess</a>, and I own it since I use the PS3 as my main DVD/BR player.</p>
<p>I know it&#8217;s not the best idea to use a game system as anything but a backup video player since any extra use just means the system will fail faster, but I don&#8217;t really have an option if I want to watch BR videos since the players are cost prohibitive. (I also hardly play any disc-based games on the system since&#8230; there aren&#8217;t many, so it&#8217;s not like I&#8217;m killing the disc drive here.) Unfortunately that really nice Harmony Remote that could control my fireplace (if I had one with remote control) can&#8217;t control the PS3 at all. I bought the official PS3 remote with a gift card since it&#8217;s neigh impossible to control a movie with the PS3 controller, and have regretted it since (follow the above link to find out why).</p>
<p>Luckily I wasn&#8217;t the only person in lament. Logitech has known about this and working on a solution. The device is&#8230; functional, but all it does is interperate IR signals and convert them into PS3 blue tooth commands. And it&#8217;s $60. What a pain in the ass. I blame Sony.</p>
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